When testing the MorphingScene getting an error.
The error is
"DirectoryNotFoundException: Could not find a part of the path “/Assets/StreamingAssets/BanubaFaceAR/unity/morphs_f32x2x3308x37.bin”.
System.IO.FileStream…ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <12733c370fc248cda92dd08e70d32db2>:0)
System.IO.FileStream…ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize) (at <12733c370fc248cda92dd08e70d32db2>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream…ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
System.IO.File.ReadAllBytes (System.String path) (at <12733c370fc248cda92dd08e70d32db2>:0)
BNB.Morphing.MorphsTexture…ctor () (at Assets/BanubaFaceAR/FeatureMorphing/Scripts/MorphsTexture.cs:29)
BNB.Morphing.MorphsTexture.Instance () (at Assets/BanubaFaceAR/FeatureMorphing/Scripts/MorphsTexture.cs:41)
BNB.Morphing.MorphsTexture.get_texture () (at Assets/BanubaFaceAR/FeatureMorphing/Scripts/MorphsTexture.cs:13)
BNB.Morphing.CustomMorphDraw.Create (BNB.Morphing.Morph morph, System.Int32 iteration) (at Assets/BanubaFaceAR/FeatureMorphing/Scripts/CustomMorphDraw.cs:32)
BNB.Morphing.MorphDrawIterations.Initialize (BNB.FaceController face, BNB.Morphing.Morph parent, BNB.Morphing.IMorphDraw morphVariant) (at Assets/BanubaFaceAR/FeatureMorphing/Scripts/MorphDrawIterations.cs:38)
BNB.Morphing.Morph.Initialize (BNB.FaceController face, BNB.Morphing.IMorphDraw morphShape) (at Assets/BanubaFaceAR/FeatureMorphing/Scripts/Morph.cs:39)
BNB.Morphing.MorphingController.CreateMorph (System.Int32 faceIndex) (at Assets/BanubaFaceAR/FeatureMorphing/Scripts/MorphingController.cs:43)
BNB.Morphing.MorphingController.Initialize (BNB.FacesController facesController, BNB.Morphing.IMorphDraw morphShape) (at Assets/BanubaFaceAR/FeatureMorphing/Scripts/MorphingController.cs:34)
BNB.Morphing.MorphingFeature.Awake () (at Assets/BanubaFaceAR/FeatureMorphing/Scripts/MorphingFeature.cs:26)
"
The mentioned file does not exist in Unity SDK after Importing:
unity/morphs_f32x2x3308x37.bin