Hi, I keep getting the error “No surface, failed to load effect” when trying to load a makeup effect. Using the same code in the sample project it works fine
This is the swift code
player = Player()
player?.renderMode = .manual
let pixelBufferOutput = PixelBuffer(onPresent: { [weak self] buffer in
})
player?.use(input: BNBSdkApi.Stream(), outputs: [pixelBufferOutput])
_ = player?.load(effect: "Makeup", sync: true)